Page 27 - handbook-ueh-day-2025-en
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- 2. LOCATION: LAWN AREA BETWEEN THE SEA AND THE SWIMMING POOL (10 POINTS). TIME: 15:30 - 16:00 -
                                                Game: Bridge to the Future

          Each team of 20 participants is divided into 2 groups.
          Within the allotted time of 10 minutes, teams use the provided materials to build a bridge structure,
          starting from the starting line and extending as far as possible toward the finish line, with the letters
          UEH required on the body of the bridge:
          •  Group 1: Includes 10 people taking turns to overcome obstacles to reach the designated area set by the
          Organizing Committee, collect materials for bridge construction, and return to the starting line.
          •  Group 2: Includes 10 people who generate ideas and construct the bridge according to the requirements
          of the Organizing Committee using the materials collected by Group 1.
          Scoring method: When time is up, the Organizing Committee will measure the length of the bridge built
          by each team, from the starting line to the last part of the bridge that touches the ground (or the last point
          where the bridge structure remains standing if it does not touch the ground).
          * Scoring and results announcement:
          +10 points: 1st place team                                          +6 points: 3rd place team
          +8 points: 2nd place team                                         +4 points: teams that finish last

                           --------- 3. LOCATION: BEACH (10 POINTS). TIME: 16:00 – 16:30 ---------
                                                Game: UEH Strong Together

          A continuous beach game consisting of the following 3 activities. Each team includes 10 members per activity.
          1.  Stretch Forward and Fly Far
          Each team is given a burlap sack and divided into 2 smaller groups facing each other.
          The first member of Group 1 hops in the sack toward Group 2. The first member of Group 2 receives the sack
          and hops back. The process continues until all members have completed the race.
          2.  Dynamic Stilts
          After the sack race, each team operates one stilt structure designed by the Organizing Committee.
          One player stands on the stilt and tries to move it forward, while the other team members adjust the tension
          of the ropes to keep balance.
          *Rules: If the stilt falls, the player must return to the starting line. The team that reaches the finish line first
          will advance to the next activity.
          3.  Rowing on Land
          Teams sit in a single line. The person behind wraps their legs around the waist of the person in front to form
          a racing boat.
          Upon the signal, all boats use the hands of every member to lift the body and move forward until reaching
          the finish line.
          *Rules: Boats must stay connected during movement. If the boat breaks apart, it must be reconnected
          before continuing.
          *Total score for 3 parts:
          +10 points: 1st place team                                          +6 points: 3rd place team
          +8 points: 2nd place team                                         +4 points: teams that finish last


           SCORING CRITERIA FOR ACTIVITY 9: Scoring is based on results from each individual activity (total of 3 activities).
                1st Place Team: 10 points                         3rd Place Team: 6 points
                2nd Place Team: 8 points                             Bottom 2 Teams: 4 points







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